Player.ProgressCache texture show at 10

Hi,

I need help. I use png´s as a texture for a progress bar. but I start at 10 not 0
pictures called 0.png-100.png the id=”22″ gives numbers from 0-100
What do I have to do

Quote:<control type=”progress” id=”32″>
<animation effect=”slide” start=”0,-238″ end=”0,0″ time=”240″ tween=”quadratic”>WindowOpen</animation>
<animation effect=”slide” end=”0,-238″ start=”0,0″ time=”240″ tween=”quadratic”>WindowClose</animation>
<description>progress control</description>
<left>0</left>
<top>2</top>
<width>105</width>
<height>200</height>
<colordiffuse>006db9e5</colordiffuse>
<info>Player.ProgressCache</info>
</control>
<control type=”image”>
<top>90</top>
<left>155</left>
<width>390</width>
<height>390</height>
<aligny>top</aligny>
<animation effect=”rotate” end=”-360″ center=”auto” time=”4000″ loop=”true” reversible=”false” condition=”!Player.Paused”>Conditional</animation>
<texture background=”true”>$INFO[Control.GetLabel(32),progress/,.png]</texture>
</control>

this is the code I wrote.

also the pictures flicker while change. How can I solve this issue
Please help.