AAudio is a new Android C API introduced in the Android O preview release. It is designed for high-performance audio applications that require low latency. Apps communicate with AAudio by reading and writing data to streams.
https://developer.android.com/ndk/guides…audio.html
Assume that Kodi needs a new AudioEngine sink to utilize this on Android 8.0 “O” (Oreo?)?
https://developer.android.com/preview/index.html
Why? Well first you have the new gaming features inside Kodi with RetroPlayer which could use a low-latency API for audio.
Another example to get high fidelity audio output when not bitstreaming, like when using Audio DSP addons. As DSP adds latency. Using a low-latency API could compensate for that.
Read http://forum.kodi.tv/showthread.php?tid=252871
As well as Audio_DSP (wiki)
And all other threads in the Audio DSP forum http://forum.kodi.tv/forumdisplay.php?fid=235
AchimTuran vision is for Kodi to get native high fidelity audio output without bitstreaming.